Players can seamlessly navigate between different floors featuring an advanced user interface. This script enhances gameplay by providing a realistic and interactive elevator experience, complete with customized access controls and visual feedback.
CFX Post : https://forum.cfx.re/t/release-qbcore-v-elevator-an-interactive-elevator-with-a-custom-ui/5254316
[QBCORE] ✅
[QBOX] ✅
[ESX] ✅
Preview: https://youtu.be/qOz7GIIYUI8




Elevator System:
- Players can select floors and navigate through the building using a sleek and intuitive UI.
- The script supports multiple elevators, each with its unique configurations and floor access.
Advanced User Interface:
- A visually appealing UI with smooth animations and clear floor indicators.
- The elevator menu displays available floors, and their names,.
- On-screen prompts guide players on how to use the elevator and select their desired floor.
Interaction System:
- Players can interact with the elevator using the "E" key or through targeted interactions if Target is enabled.
- The script checks whether the player is in a vehicle and whether vehicle access is allowed for the selected floor before activating the elevator.
Notifications and Feedback:
- Visual and audio cues provide feedback on successful floor selection and access denied scenarios.
- A loading bar and other indicators display elevator status and floor transition progress.
Future Update:
- Access Control:
- Custom restricted groups for each floor and elevator, ensuring that only authorized players can access certain areas.
- Integration with player roles and permissions to dynamically grant or deny floor access.
If you have any technical questions or need support, feel free to join V-Scripts
https://discord.gg/M9fXSG7wa8